Dev Log 7 - Vertical Slice Playtest
ScrapJunker » Devlog
Hi all,
Today we have a short update on the game. Last week we were able to conduct a successful vertical slice playtest. The playtest consisted of an enclosed room where the player was able to test out all the game mechanics we have so far. This includes our combat system and an enemy type and a mini-boss.
Moving forward we will be working on polishing our current mechanics, making new enemies and refining the combat system. Currently we are working on adding 2 more basic enemy types, a mini-boss and the main boss. Level design has also begun including the assets and level hazards.
We look forward to sharing more with you soon.
Erik & Justin.
ScrapJunker
Status | Released |
Authors | Haruka J, Rikzyy |
Genre | Platformer |
More posts
- Dev log 13 - Final Thought and ConclusionJan 06, 2023
- Dev Log 12 - Audio and fixesJan 06, 2023
- Dev Log 11 - UI Menu, End Game Screen and CoverArtDec 13, 2022
- Dev Log 10 Animation UpdateDec 11, 2022
- Dev Log 9 - PlaytestDec 07, 2022
- Dev Log 8 - New Levels, EnemyDec 06, 2022
- Dev Log 6 - Vertical Slice and ArtNov 05, 2022
- Dev Log 5 - Moving Forward, Theme and GenreOct 23, 2022
- Dev Log 4 - Justin, Nature, 3D ConversionOct 19, 2022
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