View all by Haruka J
Haruka J
Follow Haruka J
Follow
Following Haruka J
Following
Add To Collection
Collection
Comments
Devlog
ScrapJunker
←
Return to ScrapJunker
Devlog
Dev log 13 - Final Thought and Conclusion
January 06, 2023
by
Haruka J
Hi, all I will be talking about final update on the game what changes we made for the game, our final thoughts and conclusion on the game. First off is the game update I made new level tiles for the f...
Continue reading
Dev Log 12 - Audio and fixes
January 06, 2023
by
Rikzyy
Hello, This update is coming rather late and is a very minor one. After our alpha and beta tests we have worked on the game some more to make changes based on player feedback from the playtests. The p...
Continue reading
Dev Log 11 - UI Menu, End Game Screen and CoverArt
December 13, 2022
by
Haruka J
Hi, For this dev log will be short one, I was in charge of creating the Menu screen I reused assets from the game and created a logo for the game and implemented simple UI to start the game and exit t...
Continue reading
Dev Log 10 Animation Update
December 11, 2022
by
Haruka J
Hi this would be a short, for this dev log I will be talking the updated animation and feedback we received from the alpha playtest, overall, I mentioned we received a lot of good feedback from our pl...
Continue reading
Dev Log 9 - Playtest
December 07, 2022
by
Haruka J
Hi everyone, In this dev log I will be discussing about the external playtest we had with the first year in our course. overall we had a successful playtest, however, there were minor bugs we had to f...
Continue reading
Dev Log 8 - New Levels, Enemy
December 06, 2022
by
Haruka J
Hi For this section of the dev log we are going to disccuss the art of the game, new levels, enemy for the game and what we have removed from the game. First off that we spent many hours coding the pl...
Continue reading
Dev Log 7 - Vertical Slice Playtest
November 18, 2022
by
Rikzyy
Hi all, Today we have a short update on the game. Last week we were able to conduct a successful vertical slice playtest. The playtest consisted of an enclosed room where the player was able to test o...
Continue reading
Dev Log 6 - Vertical Slice and Art
November 05, 2022
by
Haruka J
Hi, Justin here, I will be talking about the what the research on steampunk, the art route we took and progression of the game first off, before we headed to our break we discuss what we want to achie...
Continue reading
Dev Log 5 - Moving Forward, Theme and Genre
October 23, 2022
by
Rikzyy
Hello, it’s Justin and Erik Today we would like to announce that prototyping for ideas is finished and that we are now proceeding with our final game idea and how we are we going to tackle the idea...
Continue reading
Dev Log 4 - Justin, Nature, 3D Conversion
October 19, 2022
by
Haruka J
In this prototype the prompt is Nature and I also decided to make 3D platform in a 2D Perspective. I had to rewrite the code for the game, however, it still contains the same features as the previous...
Continue reading
Dev Log 3 - Erik
October 12, 2022
by
Rikzyy
Hello, Erik here again with my second prototype for Project TIN. The second prototype was quite similar to the first with only smaller tweaks to work around the theme of "Corrupted Vision". The main d...
Continue reading
Dev Log 3 - Playtest 2 & Conversion
October 08, 2022
by
Haruka J
Hello again, Just a quick recap my name is Justin and my goal for this project was to produce 3 prototypes before deciding the main objective of our game. my goal for this was to continue test the sam...
Continue reading
Dev Log 2 - Erik
October 04, 2022
by
Rikzyy
Hiya, Erik here and for my first prototype for Project TIN I made a platformer that utilised verticality and a time constraint in the level. In the prototype I put emphasis on a wall-jump mechanic. Pl...
Continue reading
Dev Log 2 - Prototype Vertical Platform
September 29, 2022
by
Haruka J
Hi, My name is Justin and for my prototype I made a vertical platformer, however, the player can't run or walk, the player has to rely on Jumping and Dashing . Feedback During the external playtest I...
Continue reading
Dev log 1 - Introduction
September 23, 2022
by
Haruka J
Initial Project Idea My name is Justin Rhay Samson and my partner for this project is with Erik Azev. We are currently Game Design Students . Our game currently labels as Project TIN , we will be maki...
Continue reading