Dev Log 8 - New Levels, Enemy
ScrapJunker » Devlog
Hi
For this section of the dev log we are going to disccuss the art of the game, new levels, enemy for the game and what we have removed from the game.
First off that we spent many hours coding the player character, enemies throughout the two weeks and I was also busy with creating and animating the Player movement, I''ve made a running animation, jump and attack animation for the player character.
I also started to create the new levels, there are three additional level two uses the same tiles as the first level and the last level will be set in a cave with minerals in it, there may be some tweaks on the level tiles for the game.
Lastly, next dev log will be disccussing the alpha playtest with outside player.
Justin
ScrapJunker
Status | Released |
Authors | Haruka J, Rikzyy |
Genre | Platformer |
More posts
- Dev log 13 - Final Thought and ConclusionJan 06, 2023
- Dev Log 12 - Audio and fixesJan 06, 2023
- Dev Log 11 - UI Menu, End Game Screen and CoverArtDec 13, 2022
- Dev Log 10 Animation UpdateDec 11, 2022
- Dev Log 9 - PlaytestDec 07, 2022
- Dev Log 7 - Vertical Slice PlaytestNov 18, 2022
- Dev Log 6 - Vertical Slice and ArtNov 05, 2022
- Dev Log 5 - Moving Forward, Theme and GenreOct 23, 2022
- Dev Log 4 - Justin, Nature, 3D ConversionOct 19, 2022
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