Dev Log 9 - Playtest
Hi everyone,
In this dev log I will be discussing about the external playtest we had with the first year in our course. overall we had a successful playtest, however, there were minor bugs we had to fix afterwards. first off many thanks to everyone that participated in the external playtest we received quite a lot feedback and was able enough to create data to have a better understanding on how our game is proceeding before the end of the year.
We had minor issue during the playtest such as the Healthbar wouldn't reset, however, we were able to fix that after the playtest and lastly, is the player collision on enemy dissapear we are currently still trying to fix that issue and hopefullly have it fully resolved before the beta.
Since we finished the alpha stage we are proceeding with the beta for the game we are schedule to release it sometime next or the following weeks and we hoped that you get to enjoy our small game project as much as we enjoyed developing it, next dev log we will be disccusing about the art and animation for the game.
Justin.
ScrapJunker
Status | Released |
Authors | Haruka J, Rikzyy |
Genre | Platformer |
More posts
- Dev log 13 - Final Thought and ConclusionJan 06, 2023
- Dev Log 12 - Audio and fixesJan 06, 2023
- Dev Log 11 - UI Menu, End Game Screen and CoverArtDec 13, 2022
- Dev Log 10 Animation UpdateDec 11, 2022
- Dev Log 8 - New Levels, EnemyDec 06, 2022
- Dev Log 7 - Vertical Slice PlaytestNov 18, 2022
- Dev Log 6 - Vertical Slice and ArtNov 05, 2022
- Dev Log 5 - Moving Forward, Theme and GenreOct 23, 2022
- Dev Log 4 - Justin, Nature, 3D ConversionOct 19, 2022
Leave a comment
Log in with itch.io to leave a comment.