Dev log 1 - Introduction
Initial Project Idea
My name is Justin Rhay Samson and my partner for this project is with Erik Azev. We are currently Game Design Students. Our game currently labels as Project TIN, we will be making several individual prototypes before we settle on a core game idea.
For the first prototypes we will be working on an endless runner to attempt to answer the question “Can we make an endless runner without forced movement?”.
My name is Justin, and my prototype will be a Vertical endless runner, my goal for my prototype is to make a game without using movements such as walking or running. The player is only allowed to Dash, Jump and Wall Climb.
Hello, my name is Erik and for my prototype I will be trying to make the climbing and wall jumping feel more immersive. As both prototypes are endless runners, I will be making a horizontal prototype which still includes vertical obstacles along the way.
We hope you will follow this project while we work on it.
ScrapJunker
Status | Released |
Authors | Haruka J, Rikzyy |
Genre | Platformer |
More posts
- Dev log 13 - Final Thought and ConclusionJan 06, 2023
- Dev Log 12 - Audio and fixesJan 06, 2023
- Dev Log 11 - UI Menu, End Game Screen and CoverArtDec 13, 2022
- Dev Log 10 Animation UpdateDec 11, 2022
- Dev Log 9 - PlaytestDec 07, 2022
- Dev Log 8 - New Levels, EnemyDec 06, 2022
- Dev Log 7 - Vertical Slice PlaytestNov 18, 2022
- Dev Log 6 - Vertical Slice and ArtNov 05, 2022
- Dev Log 5 - Moving Forward, Theme and GenreOct 23, 2022
- Dev Log 4 - Justin, Nature, 3D ConversionOct 19, 2022
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